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Too Fat Lardies

Malaysia Scenario Design: 12 Mat

July 14, 2019Ratso 1 Comment

So now for the thing we get more questions about any other…the mat. There are lots of ways to make a mat and I’ve tried most of them. No one way is better or worse. It’s really what you like… Continue Reading →

Games, History, Ramblings 1942, Australian, Bukit Bakri, Chain of Command, CoC, Gaming, Japanese, Malaysia, Terrain, TFL, Too Fat Lardies, World War 2, World War II, WW2

Malaysia Scenario Design: 11 Surface

July 13, 2019Ratso

We have a pile of foam…pink foam, but what we want is hills and countryside so lets talk surface. But before we jump into that I need to add a little more structure because I have big hills that we… Continue Reading →

Games, History, Ramblings 1942, Australian, Bukit Bakri, Chain of Command, CoC, Gaming, Japanese, Malaysia, Terrain, TFL, Too Fat Lardies, World War 2, World War II, WW2

Historicon 2019, The Road to Parit Sulong

July 12, 2019Ratso 5 Comments

The Malaya board is done and the scenario complete but we are still catching up on posts about the process. Ed is running the game at Historicon 2019 this weekend as “The Road to Parit Sulong”, Heritage Room Table H-16.… Continue Reading →

Games, History, Ramblings 1942, Australian, Bukit Bakri, Chain of Command, CoC, Game, Gaming, Japanese, Malaysia, Scenario, TFL, Too Fat Lardies, World War 2, World War II, WW2

Malaysia Scenario Design: 10 Elevation

June 24, 2019Ratso 1 Comment

The Earth is not flat and even a desert board should have some changes in elevation. Our board is set in an area of large rolling hills. So large that individual hills are impractical…here we go with tiles. Now when… Continue Reading →

Games, History, Ramblings 1942, Australian, Bukit Bakri, Chain of Command, CoC, Gaming, Japanese, Malaysia, Terrain, TFL, Too Fat Lardies, World War 2, World War II, WW2

Malaysia Scenario Design: 09 Balance

June 16, 2019Rat6

I have to admit that much of my planning for convention games is centered on imagining all the ways things can go horribly wrong. This can take all sorts of forms, be it missing figures or components, broken terrain or… Continue Reading →

Games, History, Ramblings 1942, Australian, Bukit Bakri, Chain of Command, CoC, Gaming, Japanese, Malaysia, TFL, Too Fat Lardies, World War 2, World War II, WW2

Malaysia Scenario Design: 08 Production Management

June 16, 2019Ratso

Allow me to introduce you to the Ikea Samla box because moving forward many design decisions for the project will be guided by this box. If the box is sitting in the middle of the floor we have reached the… Continue Reading →

Games, History, Ramblings 1942, Australian, Bukit Bakri, Chain of Command, CoC, Gaming, Japanese, Malaysia, TFL, Too Fat Lardies, World War 2, World War II, WW2

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Recent Posts

  • Malaysia Scenario Design: 12 Mat
    So now for the thing we get more questions about any —>
  • Malaysia Scenario Design: 11 Surface
    We have a pile of foam…pink foam, but what we want is —>
  • Historicon 2019, The Road to Parit Sulong
    The Malaya board is done and the scenario complete but —>
  • Malaysia Scenario Design: 10 Elevation
    The Earth is not flat and even a desert board should —>
  • Malaysia Scenario Design: 09 Balance
    I have to admit that much of my planning for —>
  • Malaysia Scenario Design: 08 Production Management
    Allow me to introduce you to the Ikea Samla box —>
  • Malaysia Scenario Design: 07 Terms
    Very often when the Man-Beast and I have an —>
  • Malaysia Scenario Design: 06 Forces
    This is Ed tagging back in to discuss force structure —>
  • Malaysia Scenario Design: 05 Mock Up
    In the past I built many full-sized boards from plans —>
  • Malaysia Scenario Design: 04 Location
    Now that we have a specific encounter and location I —>

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