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A Rat's journey of exploration into conflicts of the 20th century
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Malaysia Scenario Design: 07 Terms

June 12, 2019Ratso

Very often when the Man-Beast and I have an argument…so often…the crux of the dispute involves the meaning of words. Or the use of words. Now whether or not this is a clever diversion from the subject on the part… Continue Reading →

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Malaysia Scenario Design: 06 Forces

June 5, 2019Rat6 2 Comments

This is Ed tagging back in to discuss force structure and playtesting the scenario. Now that we’ve gotten a draft map to use, it will be much easier to work out some of the rough edges on the way to… Continue Reading →

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Malaysia Scenario Design: 05 Mock Up

June 5, 2019Ratso

In the past I built many full-sized boards from plans drawn on a piece of graph paper. I draw pretty tight plans and we’re both good at interpreting ground from maps BUT, producing terrain this way forces you to accept… Continue Reading →

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Malaysia Scenario Design: 04 Location

May 27, 2019Ratso 2 Comments

Now that we have a specific encounter and location I have to figure out how it translates into a board for our game. I will be gathering every photo I can find from the past and now, and stuffing them… Continue Reading →

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Malaysia Scenario Design: 03 Vision

May 27, 2019Rat6 2 Comments

So this is Ed, back in the writer’s chair to reclaim my blog (at least for this week)! The other day after reading what I had originally written for this blog post, my wife asked me, “What do you love… Continue Reading →

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Malaysia Scenario Design: 02 Scenario Concept

May 19, 2019Ratso 4 Comments
Party Platoon does online research

First you need an idea. As I’m the builder and not the player or gamemaster, the ideas start with Ed. Either from something he’s read or some tactical problem he’s mulling. In this case I think he was heavily influenced… Continue Reading →

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